(05/04/2008)
Okay, so the first game came and went. And would you believe a great success, the system held up nicely and only one or two small things were uncovered that weren't covered, such as how many turns a PC (Player Character) needs to rest outside combat for them to counter a FAT (Fatigue Point), btw FAT are gained when a PC performs a physical straining task on a continues basis for a couple turns. It was decided that 2 turns of strain gives a FAT token and 2 turns of rest counters a FAT token.... problem solved.
I'll try and put together a short story or something so everyone can read what the players got up to.
All in all it was a lot of fun. Can't wait for the next one.
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